![]() During the 2018/2019 academic year, a pilot experience was carried out with 53 secondary school students who were given the task of designing a virtual environment in which they had to include 3D models of the sculptural her-itage of the city of Santa Cruz de Tenerife. For this research, Roblox Studio has been used, a simple and intuitive program in which no previous programming skills are required. Video game engines not only allow the creation of video games but also the creation and navigation of in-teractive three-dimensional worlds. This paper describes an experience to incorporate the realization of virtual routes about the sculptural heritage of a city in the classroom by developing a simulation of the urban environment using a video game engine.
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